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// gabrielfc.dev

The Dev Log.

Graphics programming, game engine architecture, and low-level C++ — written while building the thing.

OpenGL Performance Optimization
FeaturedTechnical
Jan 28, 2026·5 min read

OpenGL Performance Optimization

Advanced techniques for improving the performance of 3D applications, including instancing and level of detail...

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Fractal Engine: Deep Dive
Insights
Feb 05, 2026·5 min read

Fractal Engine: Deep Dive

How to render complex fractals in real time by optimizing GPU usage with advanced shader programming techniques...

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C++ Memory Management
Tutorial
Feb 01, 2026·5 min read

C++ Memory Management

Tips on how to manage memory efficiently in game engines...

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